Phys1101 - Introductory Physics 1
Phys1101 - Introductory Physics 1
College of Liberal Arts & Sciences

  • Introduction
  • Lecture 01
  • Lecture 02
    • Lecture 2, Part 1: Announcements
    • Lecture 2, Part 2: Units
    • Lecture 2, Part 3: Vector Introduction
    • Lecture 2, Part 4: Adding Vectors Graphically
    • Lecture 2, Part 5: Vector Addition Examples
    • Lecture 2, Part 6: Vector Component Introduction
    • Lecture 2, Part 7: Trigonometry
  • Lecture 03
    • Lecture 3, Part 1: Introduction
    • Lecture 3, Part 2: Where Were We
    • Lecture 3, Part 3: Vector Components in Detail
    • Lecture 3, Part 4: Scalar Component Description
    • Lecture 3, Part 5: Example of Finding Scalar Components
    • Lecture 3, Part 6: Scalar Component Addition
    • Lecture 3, Part 7: Scalar Addition Example
    • Lecture 3, Part 8: Motion Diagrams
  • Lecture 04
    • Lecture 4, Part 1: Introduction
    • Lecture 4, Part 2: Where Were We
    • Lecture 4, Part 3: Location Location Location …
    • Lecture 4, Part 4: How Fast ??? What Direction ???
    • Lecture 4, Part 5: Speeding Up? Slowing Down?
    • Lecture 4, Part 6: What Happens at a Turning Point?
  • Lecture 05
    • Lecture 5, Part 01: Introduction
    • Lecture 5, Part 02: Where Were We
    • Lecture 5, Part 03: Big Picture:  1D Kinematics
    • Lecture 5, Part 04: Kinematic Problem Solving Steps
    • Lecture 5, Part 05: Example 1
    • Lecture 5, Part 06: Example 2
    • Lecture 5, Part 07: Example 3
    • Lecture 5, Part 08: Free Fall
    • Lecture 5, Part 09: Free Fall and Kinematic Equations
    • Lecture 5, Part 10: Example 4
    • Lecture 5, Part 11: Example 5
  • Lecture 06
    • Lecture 6, Part 1: Introduction
    • Lecture 6, Part 2: Where Were We
    • Lecture 6, Part 3: Reading Quiz
    • Lecture 6, Part 4: Graph Basics
    • Lecture 6, Part 5: Practice Makes Perfect…
    • Lecture 6, Part 6: The Tangent Line
  • Lecture 07
    • Lecture 7, Part 1: Introduction
    • Lecture 7, Part 2: Where Were We
    • Lecture 7, Part 3: 2D Motion Diagrams
    • Lecture 7, Part 4: Trajectories
    • Lecture 7, Part 5: Why Work With Components…
    • Lecture 7, Part 6: Key Vectors in 2D
    • Lecture 7, Part 7: Watching 2D Motion
    • Lecture 7, Part 8: Dropping Versus Firing…
  • Lecture 08
    • Lecture 8, Part 1: Introduction
    • Lecture 8, Part 2: Where Were We
    • Lecture 8, Part 3: 2D Kinematic Problems:  The Big Picture
    • Lecture 8, Part 4: 2D Kinematic Problem Solving Steps
    • Lecture 8, Part 5: Example – Part a
    • Lecture 8, Part 6: Example – Part b
    • Lecture 8, Part 7: Your Turn
  • Lecture 09
    • Lecture 9, Part 1: Introduction
    • Lecture 9, Part 2: Where Were We
    • Lecture 9, Part 3: What is Special About Projectile Motion?
    • Lecture 9, Part 4: Example Part a
    • Lecture 9, Part 5: Example Part b
    • Lecture 9, Part 6: Example Part c
    • Lecture 9, Part 7: Your Turn
  • Lecture 10
    • Lecture 10, Part 1: Introduction
    • Lecture 10, Part 2: Where Were We
    • Lecture 10, Part 3: Dynamics:  Why Does Velocity Change?
    • Lecture 10, Part 4: Physical Interpretation of Newton’s Laws
    • Lecture 10, Part 5: What is a Force?
    • Lecture 10, Part 6: Mathematics of Newton’s 2nd Law
  • Lecture 11
    • Lecture 11, Part 1: Introduction
    • Lecture 11, Part 2: Where Were We
    • Lecture 11, Part 3: Free Body Diagram and Vector Nature of Newton’s 2nd Law
    • Lecture 11, Part 4: Common Forces:  Weight
    • Lecture 11, Part 5: Common Forces:  Tension
    • Lecture 11, Part 6: Common Forces:  Normal Force
    • Lecture 11, Part 7: Common Forces:  Friction
    • Lecture 11, Part 8: Problem Solving Steps
    • Lecture 11, Part 9: Example
  • Lecture 12
    • Lecture 12, Part 1: Introduction
    • Lecture 12, Part 2: Where Were We
    • Lecture 12, Part 3: Example 1
    • Lecture 12, Part 4: Example 2
    • Lecture 12, Part 5: Example 3
  • Lecture 13
    • Lecture 13, Part 1: Introduction and Where Were We?
    • Lecture 13, Part 2: Why/When Do We Need Newton’s Third Law?
    • Lecture 13, Part 3: Newton’s 3rd Law
    • Lecture 13, Part 4: Changes To Our Problem-Solving Steps
    • Lecture 13, Part 5: Example 1
    • Lecture 13, Part 6: Ropes and Pulleys
    • Lecture 13, Part 7: Example 2
    • Lecture 13, Part 8: Your Turn
  • Lecture 14
    • Lecture 14, Part 01: Introduction
    • Lecture 14, Part 02: Where Were We ?
    • Lecture 14, Part 03: Uniform Circular Motion:  What You Need To Know
    • Lecture 14, Part 04: Example 1
    • Lecture 14, Part 05: Example 2
    • Lecture 14, Part 06: Example 3
    • Lecture 14, Part 07: Optional Roller Coaster Example
    • Lecture 14, Part 08: Satellite Example
    • Lecture 14, Part 09: The Universal Law of Gravitation
    • Lecture 14, Part 10: Satellite Example Continued
  • Lecture 15
    • Lecture 15, Part 1: Introduction and Where Were We?
    • Lecture 15, Part 2: Energy Conservation:  The Basics
    • Lecture 15, Part 3: How Do You Calculate the Net Work?
    • Lecture 15, Part 4: New Problem Solving Steps
    • Lecture 15, Part 5: Example 1
    • Lecture 15, Part 6: Example 2
    • Lecture 15, Part 7: Last Example
    • Lecture 15, Part 8: Final Quiz Questions…
  • Lecture 16
    • Lecture 16, Part 1: Introduction and Where Were We?
    • Lecture 16, Part 2: Defining Our New “Energy Conservation Starting Equation”
    • Lecture 16, Part 3: Defining Mechanical Energy
    • Lecture 16, Part 4: New Problem Solving Steps
    • Lecture 16, Part 5: First Example
    • Lecture 16, Part 6: Second Example
    • Lecture 16, Part 7: Last Example
    • Lecture 16, Part 8: Redo Example From Last Lecture
  • Lecture 17
    • Lecture 17, Part 1: Lecture
  • Lecture 18
    • Lecture 18, Part 1: Introduction and Where Were We?
    • Lecture 18, Part 2: Momentum Change of a Single Object
    • Lecture 18, Part 3: Conservation of Momentum
  • Lecture 19
    • Lecture 19, Part 1: Introduction and Where Were We?
    • Lecture 19, Part 2: Let’s Start With Another Example
    • Lecture 19, Part 3: Elastic Collisions
    • Lecture 19, Part 4: Remaining Quiz Questions
  • Lecture 20
    • Lecture 20, Part 1: Introduction and Where Were We?
    • Lecture 20, Part 2: Rotational Kinematics:  The Basics
    • Lecture 20, Part 3: Examples
  • Lecture 21
    • Lecture 21, Part 1: Introduction and Where Were We?
    • Lecture 21, Part 2: Describing Motion ALONG the Circular Path…
    • Lecture 21, Part 3: Examples
    • Lecture 21, Part 4: Rolling Motion
  • Lecture 22
    • Lecture 22, Part 1: Introduction and Where Were We?
    • Lecture 22, Part 2: A Net Torque Causes Angular Acceleration
    • Lecture 22, Part 3: Torque Example
    • Lecture 22, Part 4: Equilibrium Example
    • Lecture 22, Part 5: Moment of Inertia
    • Lecture 22, Part 6: Non-Equilibrium Example
    • Lecture 22, Part 7: Another Example
  • Lecture 23
    • Lecture 23, Part 1: Introduction and Where Were We?
    • Lecture 23, Part 2: The Basics of Oscillatory Motion
    • Lecture 23, Part 3: Hooke’s Law
    • Lecture 23, Part 4: Kinematics of Simple Harmonic Motion
    • Lecture 23, Part 5: Example
  • Lecture 24
    • Lecture 24, Part 1: Lecture
  • Lecture 25
    • Lecture 25, Part 1: Introduction
    • Lecture 25, Part 2: The Basics of Wave Motion
    • Lecture 25, Part 3: Motion of a Particle on a Wave
    • Lecture 25, Part 4:  Motion of The Wave Crest
    • Lecture 25, Part 5: Examples
Lecture 10 » Lecture 10, Part 2: Where Were We

Lecture 10, Part 2: Where Were We

https://youtu.be/kdw-iEYu5qM

PHYS 1101: Lecture Ten, Part Two

The “Where were we?” I want to cover today gives an excellent overview, I think, of what we’ve done so far in this class. Beyond Chapter 1, where we developed some mathematical tools and skills that we’ll need, we began understanding motion by fine tuning our view of it and appreciating that we want to identify, pick out, see from motion three basic characteristics. At any instant, we want to think about the position of that object, the instantaneous velocity, the meters per second, how fast it’s going, and the direction at that instant. Then also, at that instant, the acceleration. Is this object speeding up? Slowing down? How is this velocity changing? I want you to think of these three things as fundamental building blocks that uniquely capture describe motion. Position, velocity, and acceleration.

With those three generic building blocks, we know, just given specific values of them, we could describe all kinds of motion, different scenarios, whether it be an object that’s stationary, zero velocity, zero acceleration, but it has a specific position coordinate, given an origin that gives meaning to that number. An object that’s moving along at a constant velocity will have a value for v, acceleration of zero, and then at any instant, I could talk about its position coordinate. Then, for acceleration, I only have meaning to specific instantaneous velocities as this object speeds up, and a specific constant acceleration that tells me, every second, by how much is the velocity changing. How much is it being stretched or compressed, so to speak, for 1D motion.

So, that’s pretty powerful. With these three building blocks, I can apply those to all kinds of motion. We then went onto realize that by thinking of these building blocks in terms of a scope of a problem, where we want to understand the motion from some initial instant as the clock is ticking, and we watch it to a final instant, that if we apply the ideas of position and velocity at the start, the unique position and velocity at the end, then as long as I have a constant or zero acceleration between those two instances, I have a powerful set of equations that I can use to learn a lot about the motion, to predict what the initial velocity must have been, or the initial speed, or the final position.

So, here, again, were the criteria that I had to satisfy in order to be able to solve problems using this technique. It only works focusing on a single object whose position and velocity are defined by those variables. You have to keep in mind that during the scope of the problem, from when the clock starts to when the clock finishes, I have to have a constant “a” or a constant change in velocity, a little delta-v vector, that’s the same every second during that whole duration of the problem.

With those building blocks, we have these very useful equations that we can apply to that problem to solve for the motion and to learn about it. These equations are nothing more than a mathematical logical consequence of simply the definition of these fundamental building blocks.

For example, the first equation tells you that the later velocity is just the initial velocity. But then, I have to add to it acceleration times time. Acceleration times time just tells me if, for example, 5 seconds have gone by, and my acceleration is, let’s take this 3 meters per second, then I know after 5 seconds, my velocity has changed by 5 times 3, or it’s now changed by 15 meters per second. So, my later velocity then is what it was initially, and then I’ve changed it by the 15 meters per second, for example.

So, these are just a logical consequence of the definition of position, velocity being the change in position divided by time, and acceleration being the change in velocity divided by time.

Okay. The set that I show you here is the horizontal components. So, this is the set that we must use when working with a two-dimensional problem. That means that the motion is following a curved arc, a curved trajectory. Of course, we know we have a similar set of equations that we have to work with that captures the vertical part to the motion. For those curved trajectories in 2D, that horizontal part and the vertical part, they’re really separate parts of the motion. The only trick is, or feature is that they’re occurring over the same time as the clock is ticking.

Okay. This whole issue, these exercises that we’ve done in Chapter 2 and 3, is called kinematics. That just means we’re simply describing the motion. We’re not asking how we got the acceleration. We’re just saying, “Given that it is what it is, these equations govern how those terms have to logically be related.” We can leverage that to describe the motion, to solve for it, to tell you where the object ends up, how fast it was going.

Okay. Here’s a critical bullet I want you to think about as you prepare for Exam 1. You need to be sure on this exam, going into it, that you know what 1D motion is versus 2D motion. Your criteria is you need to picture the motion, and if that motion diagram you would draw follows a straight line, the angle of the line is not important, just that you could lay a ruler down and draw a straight line through those dots. You’re working with one-dimensional motion. With one-dimensional motion then, you only have to work with one set of equations. You only have a position, a velocity, and acceleration all along that line. Call that the x axis, or if it’s vertical motion, perhaps you want to use y.

But, you don’t have to worry about breaking vectors up into components. You’re just going to use the sign of, say, velocity and acceleration, to capture the direction. If, however, you read this problem, you picture the motion, you realize that the velocity from the start to the end, the angle of that has changed, you know then that the trajectory of this object had to follow a curve between the start and finish during this constant acceleration.

If your final initial velocity are at different angles, you’re in two dimensions. In two dimensions, you’ve got to follow the problem solving steps for two-dimensional kinematics. These are more involved. Now, you’ve got to break all your fundamental vectors, velocity at the start, velocity at the end, acceleration. You’ve got to break those up into their horizontal and their vertical components. You got to do trig to do that.

These position vectors, you effectively are also breaking those up into components, just by noting what their initial coordinates are compared to an origin, x0 and y0, and their final coordinates compared to that same origin, x0 and y0. To start our new material, let’s do our two reading quiz questions. These come out of material from these sections out of your book.

Question 2, very important concept, difficult for people to really accept and embrace. In physics, what we mean by force, to put it in laymen’s terms, means what? Is it A, a push or pull? B, something that results from motion? C, the cause of motion to stop? None of the above. What is always true with respect to what we mean when we say “force” in physics?

Question 3: To solve problems with Newton’s Laws, we will have to break force vectors into their components. Is that true, false, or not in the assigned reading?

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